Эффективная работа в 3dsmax7.5



Эффективная работа в 3dsmax7.5

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Краткий словарь терминов по трехмерной графике

Краткий словарь терминов по трехмерной графике
ActiveShade
АЕС Extended
Ambient Color
Ambient Light
Angle of Incidence
Animation

Animation Controls


Animation Keys
Area Shadows
Atmospheric Apparatus
Atmospheric Effects
Attenuation
Auto Key
Baked Textures
Background
Bitmap

Bones
Border
Bounding Box
Bump
Cameras
Caustics
Chamfer Box
Codec
Color
Command Panels

Compound Objects
Constraint
Controller
Dayligh
Default Scanline Renderer
Deflectors
Depth of Field
Diffuse Color
Direct Light
Displacement

Dope Sheet
Dummy Object
Editable Mesh
Editable Poly
Edge
Element
Environment
Environment Effects
Exposure Control
Extended Primitives

Face
Fire Effect
Fog
Foliage
Forward Kinematics
Frame
FPS
Function Curves
G-Buffer
Geometry

Gizmo
GI
Glossiness
GUI
Helpers
Hierarchical Linking
Home Grids
HSDS
Inverse Kinematics
Key

Keyboard Shortcuts
Keyframes
Light
Light Temperatur
Light Tracer
Lofting
Manipulator
Map
Material
Material Libraries

MAXScript Listener
mental ray Renderer
Mesh
Modifier
Modifier Stack
Motion Blur
Multi-Pass Rendering Effect
Normal
NTSC
NURBS Curve

NURMS
Object
Omni
Opacity
PAL
Particle Systems
Patch
Patch Grids
Photometric Lights
Pivot point

Plug-In
Polygon
Preview
Projector
Pull-down menu
Quad menu
Radiosity
Railing
Raytrace Shadows
reactor

Reflection
Refraction
Render to Textures
Renderer
Rendering
Resolution
Segment
Self-illumination
Set Key
Shader

Shadow Map
Shape
Skylight
Smoothing
Smoothing Group
Space Warp
Specular Color
Specular Level
Spline
Spotlight

Standard Primitives
Status Bar
Storyboard
Subobject
Sunlight
Systems
Tab Panels
Tangent
Terminator
Tessellation

Texture Map
Tiling
Toolbar
Track Bar
Track View
Transform
Transform Gizmo
Vertex
Viewport
Virtual Frame Buffer

Volume Fog
Volume Light
VUE File Renderer
Содержание